Wednesday 18 April 2018

About Dawn of the Awakening Part 1: Demon's Bite


How is the world put together?


Origin



Etheda began as a free continent, with no one race claiming it as their own. In truth, since the destruction of the archives in Hellenross – one of the cities destroyed by a demon horde and left to burn for four hundred years thereafter – there is no surviving record of the land’s colonization of the elves, dwarves, trolls, dragons, or humans, despite the records being only scholarly speculation.
As the world goes, there are two planes of being: the life before death ‘living world’ like ours; and the life after, ‘Morgas’, which is our equivalent of hell or the underworld.
In 553 of the Mystic Age, Draegos, a powerful mage, experiments with a dangerous form of magic: necromancy. Thus a handful of demons were born. Adarmus, the first demon to dominate the others, quickly assumes command and slays his creator, Draegos. However, Adarmus was no fool and quickly realised his mistake, and followed Draegos into Morgas scouring the planes to find him.
What befalls them is totally unknown and the circulating rumours thereafter were rejected as speculation and the land fell silent, until 3648 of the Third Era, when they reappear as a huge army with Adarmus as lord of the demons from a portal connecting both the living world to the dead. Burning and destruction followed, leaving villages in ruin and cities crumbling to dust, marking the first demon war the ‘War of the Ages’ that lasted for many years.
It was under King Séothrin’s reign that humankind truly had a chance of survival, and with the alliance of the elves, dwarves, gods and dragons, brought about the end of the war, destroying the very portal the demons used to enter into the living world.


Races and cultures


 
Humans – are the overgrown populace of Etheda, outnumbering all other races. Because of their dominion over the land, they have become the most powerful and common of all races in Etheda. However, it was not always this way, for scholars believed that in the beginning, there was no single human on the continent. Their research suggests that humans colonized Etheda much later than the other races. While humans are the most dominant of the races in Etheda, they are the most fractured and widespread, leading to distinct groups that evolved their own languages, customs, and beliefs. Because of this, there has been much infighting, causing unstable borders and wars.
Elves – are a reclusive race, and have not set foot out of their realms since the ‘War of the Ages’ three thousand years ago, and so are believed to be mere legend by most, if not all, humans. They are a race that are based primarily on nomadic American Indians. There are several factions of elves: sky elves; dark elves; water elves; and wood elves, each evolving their own custom and religion.
Dwarves – there is little known about the dwarves, only that they were master stoneworkers and lived secluded underground in massive stone-carved tunnels under mountains. They are believed to have been extinct since the demon war, for there has been no sign of their existence henceforth.
 
 
 


Magic/technology

 
 
There are those that can use magic, whether be it good or for ill, but every culture has their own variation and beliefs for its uses. Those that use it for ill gain, such as necromancy, are easily recognized by strange tattoos that mark their skin.
Because of its bad reputation, many people are fearful of its presence and often cast out or shun those that use it from society.
 

Faiths, beliefs and religions


 
Each race believe in their own gods, but all know of them. Elves pray to their mother-spirit of nature, Seyna; dwarves to their stonemaster, Balmar, and paragon, Dendrall; and humans to their numerous gods and goddesses: Braydin, God-King; Azal, God of Morgas, brother to Braydin; Nan Zûl, Half-God, son of Braydin, and who lives among the humans. Even the beasts and animals of the world have their own deities. Each race have their own lesser and elder gods and goddesses, but number too many to list here.
There are few of those that believe that if a god dies in battle, then the race they watch over and protect dies with them, as they believe happened to the dwarves.
 

Detailed description of the book

 
“DEMONS WILL RISE, MEN SHALL FALL.”
(Nan Zûl, son of Braydin)
 
The world of Etheda – a land once shadowed in chaos, from necromancers to dragons, and the long forgotten demon war of old – sees Jamie, a mere farmboy, readying himself for the day that would mark the beginning of his sister, Trudy’s adulthood, and is overseeing the preparations of a celebrations in Elder Bark Brook. However, on the morning of the celebration, Trudy is kidnapped in a progression of horrific events involving a group of men and a mythical sized beast that leaves her family shattered, and Jamie must find his courage and his strength amidst a world of magic previously unknown to him.
After learning some shocking truths about his family, and of the death of a woman months before, he soon sets on a journey with a mysterious sword and equally mysterious horse-breeder and elf and must venture past the boundaries of the unknown and give chase to the men that abducted his sister across the lands of Aluria. And while they must fight to save her, the trio discover they are not alone in following the trail left behind by the assailants.
Can he overcome his fears and still save her in time as the beast grows ever closer?
Elsewhere, far across land and sea, something ancient stirs from an ages long slumber. . . .
 

 

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